Building software, games, and hardware projects that bridge code and circuits.

I am a Computer Science undergraduate at UCLA, graduating in May 2026, with a strong foundation across both software and hardware systems. My experience spans high-level software development, operating systems, and computer architecture, as well as low-level execution, embedded systems, and electronic circuits. By combining computer science and electrical engineering principles, I focus on building well-rounded, efficient, and thoughtfully engineered systems.

Languages

PythonC/C++SQLJavaScriptHTML/CSSx86 & RISC-V AssemblyVerilogBash/Shell

Frameworks & Tools

ReactNode.jsThree.jsDjangoWordPressGitJupyter NotebookDocker
Focus2025

End-to-end systems engineering

Building software with an understanding of how it executes from high-level application logic and APIs down to operating systems, hardware interfaces, and physical constraints.

Full-Stack Systems

React + Django REST, Authentication, Data models

Graphics & Game Loops

Three.js, Pyglet, Real-time rendering

Embedded & Robotics

Raspberry Pi, MicroPython, MQTT, Sensors

Circuits & Hardware Basics

Analog analysis, PCB fundamentals

Featured work

Projects from class, clubs, and hackathons

View all

Where I Add Leverage

"Systems First Engineering With Room For Intelligence"

I build systems from the ground up understanding how software executes, how hardware behaves, and how real constraints shape design. I’m especially effective in performance sensitive, early stage projects, and I’m increasingly exploring how machine learning and data driven approaches can sit on top of well engineered systems.

Systems & OSPerformance Sensitive BuildsMachine Learning LayersHardware Aware Design